AI Insights · Timothy · October 2021
Top 5 2D Realistic Games in Poland Q3 2021
Discover the performance trends of the top 5 2D realistic games in Poland for Q3 2021, based on data from Sensor Tower.
The third quarter of 2021 saw notable trends for the top 5 2D realistic games on a unified platform in Poland. Based on data from Sensor Tower, here’s an overview of their performance.
Block Sudoku Woody Puzzle Game, developed by Oakever Games, exhibited a steady rise in weekly revenue, peaking at approximately $220 in the week of August 23. Weekly downloads reached their highest point at around 25K in early August, while weekly active users grew consistently, hitting a peak of about 127K towards mid-August.
Duskwood - Detective Story from Everbyte experienced a decline in weekly revenue throughout the quarter, starting from around $5.1K at the end of June and dropping to about $2.1K by the end of September. Weekly downloads mirrored this downward trend, falling from approximately 35.6K to 7.1K. Weekly active users also saw a decrease, starting at around 77K and ending the quarter at about 50K.
Chapters: Interactive Stories by Crazy Maple Studio Dev saw significant growth in weekly revenue, peaking at about $22K in mid-August. Weekly downloads surged in mid-July, reaching around 31.3K, but later stabilized around 11K by the quarter's end. The game’s weekly active users followed a similar pattern, peaking at about 78K in early August before stabilizing around 50K towards the end of September.
8 Ball Pool, developed by Miniclip.com, maintained a relatively stable weekly revenue, with a peak of approximately $14.8K in early September. The game’s weekly downloads saw a gradual increase, culminating at around 17K in mid-September. Weekly active users remained strong throughout the quarter, peaking at about 144K at the end of September.
Madfut 21 by Madfut showed a stable trend in weekly downloads, ranging from about 10K in early July to around 7K by late September. Weekly active users remained consistent, hovering around 38K to 42K throughout the quarter.
These insights illustrate the dynamic performance of these top 2D realistic games in Poland during Q3 2021. For more detailed analytics and trends, visit Sensor Tower.